Carnal Instinct
Game Information
Developer
Team Carnal InstinctVersion
v0.7.2
Engine
Unreal Engine
Release Date
Nov 30, 2025
Last Update
Jan 13, 2026
Censorship
Uncensored
Overview
Our journey begins in a realm of ancient myth, where the life-giving waters of the Euphoris river meet the sandswept ruins of Sabu. The God-Queen Kethra has not been seen for a thousand years, but rumors of her return are uttered in hushed tones throughout the sprawling villages along the shoreline of the once mighty waterway. Deprived of its divine empress, Sabu has fallen under the rule of eight demigods, powerful beings that once served Kethra as bodyguards. Unchecked, these immortals now vie for power as warlords, their conquest bathing Sabu with the blood of the innocent. Free-roam 3D game inspired from ancient Egypt, with loads of furry
Installation
1. Extract and run.
Changelog
### 0.6.9 - v0.6.9 - Added - quest "Finders Keepers" - Added - mini quest "Hot Local Singles" - Added - mini quest "Lifeguard Duty" - Added - new map areas - Added - new Trident weapons (Increased swim speed when equipped) - Added - new Sorcery - Nethrya's Gaze - Added - new mini quest to Hakor "Price of Speed" - Added - new key item for purchasing the Aadi to increase mount speed slightly - Updated - various map locations - Changed - boob morph slider values so the player preview and the in-game player match better - Changed - world map player location to be a directional arrow again - Changed - walking tech for NPCs to give them smoother walking around the world, i.e. Damaris, Amhak, Anubite Captain. - Changed - Kravenrook boss health and scaling - Changed - Various enemy UI and Damage - full enemy rework coming along with new damage scaling and armour types to improve combat. - Fixed - various collision issue with world meshes - Fixed - various spelling errors - Fixed - an issue with AI archers not drawing back bowstrings - Fixed - various issues with AI freezing - Fixed - an issue with the disgraced anubite not being in the correct position - Fixed - a bug with Tabu making Troubles at Ikenni Villa incompletable - Fixed - various sound distances - Fixed - an issue with save game popup displaying before the game had actually saved - Fixed - various NPC interaction radius - Fixed - various compass icon radius - Fixed - Some SFX and Compilation screen bugs - Fixed - Some issues with Aadi IK - Fixed - Many issues with Tefahra for some users - Fixed - Some issues with Sotema's Cart - Fixed - Troubles at Ikkeni villa giving too much gold - Fixed - various collision issues and map holes - Fixed - issues with Tabu not always being interactable, in the correct dialog or having the option to complete his quest. - Fixed - issues with Male Player VA not working for the drinking and interactable sequences during Finders Keepers - Fixed - issues with male adepts on pleasure island inadvertently starting DSS scenes with Male Formless - Fixed - issues with Amansi quest turn in rewards for Finders Keepers - Fixed - various issues with the water valves during the water puzzle in Finders Keepers - Fixed - issues with Kab'Siron dungeon marker during Finders Keepers - Fixed - issues with the trap door in Hot Local Singles being already open sometimes - Fixed - various dialog issues during the bar/drinking sequences during Finders Keepers - Fixed - issues with some Amansi quest markers during Finders Keepers - Fixed - issues with Bald Felian form not having proper customization choices - Various - other fixes we did ### 6.7 - v6.7 - ADDED - Added quest "Finders Keepers" - Added mini quest "Hot Local Singles" - Added mini quest "Lifeguard Duty" - Added new map areas - Added new Trident weapons (Increased swim speed when equipped) - Added new mini quest to Hakor "Price of Speed" - Added new key item for purchasing the Aadi to increase mount speed slightly - CHANGED - Updated various map locations - Changed boob morph slider values so the player preview and the in-game player match better - Changed world map player location to be a directional arrow again - Changed walking tech for NPCs to give them smoother walking around the world, i.e. Damaris, Amhak, Anubite Captain. - FIXED - Fixed various collision issues with world meshes - Fixed various spelling errors - Fixed an issue with AI archers not drawing back bowstrings - Fixed various issues with AI freezing - Fixed an issue with the disgraced anubite not being in the correct position - Fixed a bug with Tabu making Troubles at Ikenni Villa incompletable - Fixed various sound distances - Fixed an issue with save game popup displaying before the game had actually saved - Fixed various NPC interaction radius' - Fixed various compass icon radius' - Various other fixes we did a bad job of tracking - blame Z - 2025-10-15 - Full Release Notes - ADDED - Added - Zuganti Human Sub-Form - Added - Virethi Human Sub-Form - Added - Minoan Formless Sub-Form - Added - Bloodseeker Felian Sub-Form - Added - Bald Felian Sub-Form - Added - Ozier DSS2 Scene - Added - Sarratu DSS2 Scene - Added - Gatekeeper DSS2 Scene - Added - Discraced Anubite DSS2 Scene - Added - weapon "Aged Khopesh" - Added - weapon "Ornate Khopesh" - Added - Photomode (Beta) - Added - Inquition Arrows - Added - Anubite Arrows - Added - new human hair - Added - makeup options - Added - tattoo options - Added - new world zones (in progress) Wased-Heq - Added - Eyes & Eye Customization - Added - new world NPCs - Added - new human face morphs - Added - Complexion (Human Only) - Added - Body Hair (Human Only) - Added - support for ornament removal for hair - Added - support for hair colors - Added - the ability for anyone to skip the intro zone - Added - Many Gilded Fold Dialog NPCs - FIXED - Fixed - a problem where missed arrows wouldnt appear on the ground - Fixed - arrows not being lootable from the ground - Fixed - an issue with belly buldge in DSS2 - Fixed - various material errors including obelisks, kethras gifts - Fixed - a bug with male->demi form clicking - Fixed - an error which caused boat animations to unsync quickly - Fixed - an issue with lootable foliage being affected by scalability settings - Fixed - a bug where leaving the campfire would keep you in a black screen - Fixed - various issues with the player character in the cosmetics/inventory screen - regarding - wraps and other clothing items - Fixed an is - sue with the pelvis not shifting during DSS scenes for futas - Fixed an issue with the felreq dying - Fixed - the taberna campfire to rotate you into a friendly bush - Fixed - multiple typo errors in the games items and quests - Fixed - missing drac male buttons - Fixed - a problem with void magic scene not working with lovense - Fixed - issues with amansi's lipsync for dialogue - Fixed - multiple issues with hair in DSS1 scenes - Fixed - an issue with caused HLODs being displayed correctly - Fixed - an issue with all characters not displaying makeup UVs correctly - Fixed - bugs with cosmetic window buttons doubling up code - Fixed - problems with DSS2 pose weights not being correctly transfered - Fixed - "paint" collision for exotic limbs set to recieve - Fixed - a bug with the pause menu always checking for user input - Fixed - an issue with closing widgets with escape not always working - Fixed - multiple animation errors with sentry AI, causing combat glitches - Fixed - an issue with the disgraced anubite glitching out during amansi seq - Fixed - taberna doors to be bi-directional - Fixed - vendor bug where they would check themselves for a gold limit - Fixed - a bug where bulk items could only drop by 1 from enemies - Fixed - issue with glitching the scepter anim and tefahra - Fixed - a bug where you couldnt change bodyskin as a demi form - Fixed - various issues with animations breaking skirts - Fixed - issues with static NPCs unsyncing animations due to bounding box errors - Fixed - bugs with the camera collision during interaction with climbable objects such as ladders - Fixed - a problem with DSS2 POV cameras not being locked to local rotation of the participant - Fixed - a bug where characters would not perform "dress up" animations during cosmetic tweaking - Fixed - a problem with the form code which was limiting forms to only 5 hairstyles - Fixed - a bug where the world camera would be lower down than ussual after finishing a DSS2 scene - Fixed - a bug which causes ambient dialogue to be played from a great distance - Fixed - various vendors not stocking "empty jars" which can be made into sus milks - Fixed - inconsistency between world and preview character physics and sliders - Fixed - an unobtrusive clothing issue for DSS2 - Fixed - a bug where mouth movement during DSS2 scenes would sometimes stop and fail after a long dialogue line - Fixed - a issue where items given during dialogue would not display until after the conversation has ended - Fixed - Amonhoteph & select sentry gaurds to use masculine sound effects - Fixed - a bug where progress bars would always interp causing small unneeded hitches - Fixed - a bug where vendors would ignore player gold - Fixed - an issue with changing body type would result in bugged animations - Fixed - a bug with Tatto Colours not loading correctly - Fixed - a bug where arcana could not be used when exactly equal to the mana cost - Fixed - a bug with Virethi and Zuganti forms were showing as incorrect names on the - cosm - etic screen - Fixed - issues with some NPC names showing as lower case - Fixed - morphs missing for Minoan Formless - Fixed - a bug where blink would only move the character a smal amount - Fixed - a bug with the disgraced anubite compass marker appearing before availability - CHANGED - Changed - the location of multiple light sources to not block character views - Changed - and updated DSS2 to include exotic forms - Changed - and updated lovense to a new version - Changed - visuals for the inventory/cosmetic shrine - Changed - the game to pause time when in the inventory - Changed - the rate of aadi turning - Changed - the stats on the first felreq fight - Changed - the ethnicity morph for human models - Changed - the korvoths scepter to be used anytime, anywhere for changing cosmetics & - genitals o - n the go - Changed - navigation data for the world - Changed - world to support runtime cell transforms to test for performance gains - Changed - in world nubs to have new models - Changed - multiple dialogue cameras for NPCs - Changed - buff bars to include pregnancy status - Changed - multiple NPCs in world animations - Changed - the stats of most weapons in the game, bringing them all roughly equal with - each othe - r on the power scale - Changed - the start time of the world day/night cycle and the overall speed - Changed - quest markers to include subobjectives - Changed - focus code for widgets to increase FPS - Changed - various item and UI icons to properly match their ingame item - Changed - dodge combat to include shorter dodges again like UE4 - Changed - Safiya's pool setup to properly reflect the quest - Changed - human forms to be split from formless in the shrine of ascension - Changed - physics substepping - Changed - the droprate for bandages from cursed enemies - Changed - and updated the world map image to reflect new changes - Changed - mulitple in game sounds to have different ranges and attenuation radius - Changed - the ordering of morph sliders in the cosmetic menu - Changed - all the default cosmetics for different forms - Changed - eye animations for all characters - Changed - jiggle bone interactions for buttocks and stomach - Changed - and updated icons for cosmetic sections - Changed - the korvoth sceptre text to better describe new behavior - Changed - chest icons to be chests, not lootbags like vendors - Changed - cosmetic UI so Feline & Reptile buttons will disable for non-compatible body types - i.e. - Masculine. - 2025-05-08 - ADDED - Added new quest "Bump in the Path" (Anubite) - Added new quest "Good Tombkeeping" (Inquisition) - Added new Zone "Dhrakoq Port" - Added new DSS2 multipart scene (Temptation of Bast) - Added two new dungeons for "Bump in the Path" and "Good Tombkeeping" - Added new Zone "Great Temple of Anubis" (skybox only for now, in-development) - Added 16 new shields (Anubite, Inquisition, Gilded Fold, and others) - Added "Anubite Warbow" and "Light Hunting Bow" weapons - Added "Rod of Queens" Strap-on (large member, NPC only) - Added "Inquisitor's Rod" Strap-on (large member) - Added "Drake Member" genitals (large member) - Added "Ritual Vessel" art & VFX - Added new environmental building kit (Anubite 'Great Temple' Kit) - Added new environmental detail kit (fabric canopies) - Added new Quest Marker system making future tracking/false markers not an issue. - Added new Quest timer system to trigger events later in-game time - Added ability for vendors to frequently re-stock - Added new book system (placeholder book model/artwork) - CHANGES - Upgraded Unreal Engine 5.4->5.5 - Changed bronze arrow model to final artwork - Changed XP gained and level up UI - Changed "Nergaal" Boss in No Rest for the Wicked, improving the bossfight and adding new ability - Changed Shipwrecked Anubites to allow you to skip to Quest Complete if you've fully completed If It bleeds before doing the quest - Changed NPC AI to have proper sound and sight senses for stealth - Changed thrust attacks damage multiplier - Changed consumable UI to add consumable count per slot - FIXED - Fixed the Anubite Heavybow textures to the correct ones - Fixed issues with player skins and light Subsurface Profiles - Fixed major issues with the trees and tree materials not displaying correctly in certain light - Fixed issues with the new camera input axis not being consistent with movement - Fixed issues with some morphs on certain models - Fixed Fight lighting in the Taberna after the global lighting changes - Fixed the Arrows not dealing damage or colliding with enemies - Fixed an issues where Strapons could impregnate NPCs - Fixed issues with Amansi not being interactable for old saves - Fixed issues with Karo and Karo's guards in the Kab'elrek - Fixed issues with player balls leaving the mortal plane and transcending physics in DSS scenes - Fixed issues with player voice selection on New Game (you can change this in the settings at any time) - Fixed a myriad of issues with the Player Capture not displaying bandages, formless swapping and more - Fixed multiple issues with Tefahra loading, dungeon and in the cave - Fixed a number of bugs with the video, gameplay and control settings menu - Fixed an issue with quest gold reqs - Fixed a problem with palm's appearing black at times - Fixed Damaris "facesit" scene for male climax animations not correcting the tongue - Fixed various missing meshes in the world - Fixed spirit catcher 10% crit chance from .1 - Fixed a bug where the player could summon an Aadi - Fixed issues with demi forms displaying incorrectly - Fixed various optimization settings with Draconid textures - Fixed multiple problems with nanite meshes - Fixed an armor issue with the ascended priestess boss, should now take intentional damage - Fixed a bug where guards in dungeons were not entering combat - Fixed a bug where jumping at the Aadi and mounting would stick the player - Fixed an issue where the pause menu would be 50% transparent - Fixed an issue with the game getting stuck when leaving the pause menu - Fixed a problem with manual focus point during DSS2 scenes - Fixed a problem which caused eligible POV scenes to be disabled - Fixed a navigation issue with the ascended priestess - Fixed a problem with formless appearing with genitals in the cosmetics screen - Fixed missing collision with various meshes - Fixed incorrect text for Ritual Vessels (Was cannopic jar) - Fixed bloodseeker legs/chest being 200% bleed - Fixes to member tint to improve appearance of blend - Fixes to Anubite MaleA & MaleB at pleasure Island - Fixes to Quest Tracking especially world events - Fixes to Saving Auto Saving and Detailed failed loading messages - Fixes to Save blocking carrying over through load - Fixes to Tefahra's choices matching up to Subobjective choices - Fixes to Tefahra's hair clipping - Fixes to DSS2 Physics (huge changes to accommodate engine upgrade) - Fixes to the Anubite Orgy Priestess so she can work & be there before the quest - Fixes to Males & Male Combat animations - Fixes to Quest Out of Bounds and OOB UI - Fixes to Loot Chests & Dungeon Loot Chests - Fixes to Reseph - Fixes to Amara & Amara Quest Flags - Fixes to initial Tal'Senet stand up pose - Fixes to Karo fake death - Fixes to Save Game images - Fixes to DSS scene loading and timeouts - Fixes to Khalia & Tef initial quest start and load - Fixes to If it Bleeds dungeon after 5.5 upgrades - Fixes to Lovense UI & buttons which should fix some instability - more updates to come - Fixes to Q'tawi poison attacks not loading properly & causing crashes sometimes - Fixes to Reseph so you can't softlock the quest - Fixes to legs setting during male anubite DSS scene - Fixes to bored handmaiden to do new checks to resolve issues with her not recognizing the quest completion - Fixes to Sotema post-quest - Fixes to prevent mounted dungeon entrances - Fixes to the Void Sequence, reducing loading screen time - Fixes to Static NPCs around the world - Fixes to the NPC/AI that walk around the gilded fold - Fixes to Aadi's IK not working properly - Fixes to Karo & Tefahra interactions in Maz'Arjeni - Fixes to Vendor SFX - Fixes to save UI to greyout when can't save - Fixes to Item Removing and Adding handling for quests - Fixes to DSS2 penetration - Fixes to Utnas allowing multiple goes at the Felreq - 2024-12-22 - Added - Added new Inquisitor Karo DSS2 Sex Scene - Added new Anubite Orgy DSS2 Sex Scene - Added new Temple of Jedet Gloryhole Sex Scenes - Added new Dungeon - Maz-Arjeni - Added new Quest - WE: Maz-Arjeni - Added new Quest - A Road Paved with Good Intentions - Added new Quest - Zealot of the Dark Queen - Added new Dungeon - Shrine of Jedet - Added new Weapon - Inquisitor's Spear - Added huge new areas of Map expansion - Added new Guard AI which uses Reputation and other NPC Interactions for Combat - Fixed - Fixed issues with the Void Doors & Void Dungeon Puzzles - Fixed the blood seeker equipment not interacting properly with Felian and Jackal ears - Fixed issues with Male & Female wrap, bandage and bead textures mipping sometimes - Fixed Collison issues with a number of statues and props - Fixed issues with Boats - Fixed issues with some DSS Interactions - Fixed DSS2 cock physics interactions on some scenes - 2024-10-17 - Bug fix - 2024-10-16 - 2024-06-02 - Added - Added new zone - The Gilded Fold - Added new zone - Ikenni Villa - Added new zone - Zakros Estate - Added new zone - Kusma (Cursed Village) - Added new genitals - "Wer" (Large Canine) - Added new clothing - "Herder's Mask" (Gilded Fold Headwear) - Added new clothing - "Centaur Helmet" - Added new clothing set - "Bloodseeker" - Added new clothing set - "Inquisitor" - Added new underwear option - "Serpent's Coil" - Added new weapon - "Daggers" - Added new Item - "Korvoth's Scepter" (Teleports you to the Shrine of Ascension) - Added new clothing "Dress" (6 types) - Added new enemy - "Subaq" (Croc) - Added new enemy- "Inquisition Soldier" - Added new Key Quest NPC - "Amara" - Added new faction - "Gilded Fold" (Slavers) - Added new Main Quest - "Call to Adventure" - Added new sidequest - "Avarice of Birds" - Added new sidequest - "No Rest for the Wicked" - Added new sidequest - "Depths of Kab'Alrah" - Added new sidequest - "Lost and Found" - Added new point-of-interest - "Hermitess" - Added new point-of-interest - "Aging Warrior" - Added new system - 'Fishing' - (two fish currently; Glimmerfin Snapper and Sandscale Minnow) - Added new system - 'Slavery' Capture, Store and Sell slaves for now - coming up, Breaking and Sex - Added new system - 'World Events' - small Area events for clearing out villages, saving merchants etc. Currently testing with Kehm Farmstead - Added new system - 'Sorcery' ( 3 Initial Spells) - Added new system - Reputation - Added essence drops to all enemy types to increase the essence sources around the world - Added shade sight to highlight quests, interactables and enemies in the world - Added harvestable gathering system for future crafting update - Added mountains to help give a sense of scale to the world - Added new Nenu the bard's songs - Look to the Shadow & Centaurs Bridge - Changed - Changed playable area - expanded to include ~50% of "Bulls Shield" - Changed Mehden Island - enlarged settlements, added new hamlets, camps, etc for future content - Changed Pleasure Island - detail pass with new Anubite props (statues, obelisks, etc) - Changed foliage - new plants added to detail all map areas - Changed ambient fog settings to make the world more vibrant - Changed interactable interactions and dialog to freeze the player when appropriate to prevent issues with dialog & movement (i.e. sprinting off while still talking to someone) - Changed - Remade Inventory, Quest, Campfire & Character Screen UI - Changed improved optimization of NPCs and Interactables - Changed settings to Add invert Y Axis Camera support - Changed random loot system - Changed Itempickups to prevent duping issues - Changed max morph size on Boobs & Ass to prevent issues with clothing and sex scenes - Changed stat screen UI to add reputation and other stats (more to come) - Fixed - Fixed mesh clipping issues with clothing - Fixed pregnancy save/load bugs - Fixed crit chance not being calculated or displayed properly - Fixed interactable issues with input buffers - Fixed issues with Utnas - Fixed issues with Resolution Scale - Fixed a bug with mouse sensitivity - Fixed issues with interactions being traced while in conversations - Fixed issues with the Campfire causing softlocks and not working properly with the Escape Key - Fixed issues with Asim - Fixed fishing calcs - added bad luck protection to prevent players getting ruined by random chance - Fixed issues with the tail on the player not animating - Fixed issues with Masturbation sometimes causing the player to have a teeny tiny head - Fixed issues with Sotema teleporting players to the wrong location - Fixed issues with morphs on some meshes - Fixed issues with mounting/dismounting - Fixed a bug where enemies that gave no xp still gave essence - Fixed issues with the Tenets and Ahmek - Fixed issues with saving mid-dialog - Fixed cistern doors (no longer trapped forever) - Fixed issues with Amara - Fixed issues with the Elevator call button not always working - Fixed issues with broken NPCs around the world in shipped game due to ID issue - Fixed avarice of birds objective markers - Fixed an issue where players had 101 mana instead of 100 - Fixed issues with the audio options menu not saving/updating - Fixed defaults for gameplay settings - Fixed many many issues with Slavery/Cages/Jars - Fixed issues with dialog references breaking after load - Fixed a bug where you could eat nigh tlotus inside a cave, de-spawning the cave - Fixed many floating NPCs - Fixed a number of bugs with No Rest for the Wicked - Fixed a missing marker on Reseph during Welcome to the Fold - Fixed Ahmek going for a walk - Fixed Rocks, trees and landscape that defied gravity - Fixed Amonhoteph refusing to talk - Fixed Hermitesss Inquisitor sitting, giving you her item and dialog - Fixed Overly aggressive bushes - Fixed Issues with Amara - Fixed Optimization issues with some users - Fixed Temerah causing crashes - Fixed issues with Slavery Cages - Fixed Yellow fruit not appearing on lower foliage settings - Fixed Lost and Found - Fixed The kill plane in Alrah dungeon not...killing players... - Fixed a bug where if you started dialog with your capture jar out, you could break the camera and dialog - Fixed Issues with the Swim HUD - Fixed Collision issues with Crocodiles, Rocks, Cushions, Foliage and More. - Fixed Audio Options - Fixed Issues with Home from Home being partially auto-completed - Fixed Issues with Multi-Pickup and Pickupables duping - Fixed A bunch of minor typos and misc bits and bobs - Unreal5 - 2023-12-20 - Major Content Update - Dungeons, Climbing, Quests, Masturbation and POIs - 2023-08-01 - Act 1 - Unreal4 ### 0.3.721 - v0.3.721 - N/A - v0.3.70 - v0.3.64 ### 0.3.60 - v0.3.60 - Major Content Update - New Scenes and Cosmetics + Dev Blog ### 0.3.55 Changelog - v0.3.55 Changelog - Added - Added new Fennec Jackal Female Skin - Added new sex scene - Added new MxM Scene - "Standing Behind" as a part of Bribe Payoff - Added new Standing Female/Futa Scene - Added new "Sketchy Draconid" NPC to bribe the Guards and get the new MxM scene - Added new Voice Acting for Citizens around Blood Script Corpse - Added new Voice Acting for Watchman around Blood Script Corpse - Added item "Carapace Shield" - Added item "Iron Arrow" to Merchant Stock - Added item "Steel Arrow" to Merchant Stock - Added blockout map locations for "Liquid Gold" - Added Quest "Liquid Gold" - Added item "Khooma" - Added NPC "Centauress" - Added Enemy "Addict" - Added 19 new NPCs for the "Liquid Gold" - Added new Quest Functions to Support non-linear quest progression - Added new town Nappona Estate - Added other various map areas - Added additional Objectives to Liquid Gold to make it less confusing - Fixed/Changed - Fixed an issue where Crocodiles could play the Ahmes tail fucking scene - Fixed an issue with Ahmes interaction with the player and the Canopic Jar - Fixed a bug with an issue with the tints that connect to the member to player for multiple skins and forms - Fixed an issue with Mered on Save/Load for some players - Fixed an issue with the Save/Load for multiple unique NPCs - Fixed an issue with NPCs so that they will not continue to play the talk animation after dialog has completed - Fixed an issue with the Fenneck Jackal Skin - Fixed an issue with Multiple New Skins from v0.3.48->v0.3.59 - Fixed an issue with the Cock Buldge for some models in some scenes - Fixed an issue with the Map which made it difficult to progress through Liquid Gold - Fixed issues with Objective Completion with Liquid Gold - Fixed issues with save/loading during the endings of Liquid gold preventing progression - Changed the Goo Scenes, both the Jar and the Tuvan scene so the Male cannot complete the scene - Changed quest objective rewards to increase gold given and fixed some objectives not giving gold in Liquid Gold ### 0.3.42 - v0.3.42 - Added - Added form "Crocodilian" - Added Form - "Male Draconid" - Added Quest - "Blood Script" - Added Dynamic Sex System - Added Outfit "Male City Garb" (6 colour versions) - Added Outfit "Male City Skirt" (6 colour versions) - Added "Carnal Instinct Vision" (Default is F, but you will probarly need to bind this key in the options menu) - Added "Carnal Instinct" stat type. This will be used in dynamic sex to increase your "staying power" scenes will have "Pleasure ratings" at some point - Added 40 new animations for the first dynamic sex scene - Added male animations for the Dynamic Sex scene - Added new F/F Cowgirl Scene for the Dynamic Sex System - Added new M/F Cowgirl Scene for the Dynamic Sex System - Added skin - "Black Felian" - Added skin - "Ahmes" - Added clothing for NPCs - Added new dungeon for "Milk & Honey" - Added new dungeon for "Footsteps of the Dragon" - Added Main/Side quest to the World Map descriptions - Added Enemy Zone indicators on the compass - Added icons for equipment slots in the inventory - Added blinking animations back to the player after the rework - Added sound occlusion to various sounds to make them dampened in caves - Added healing effect to the player bed, resting now restores 100% HP - Added some armor to the void form to compensate for lack of equipment - Added new F/F Twisted Missionary Scene for the Dynamic Sex System - Added new Torso Cosmetic "Slaver's Finery" (4 variants) - Added new Leg Cosmetic "Slaver's Straps" (4 variants) - Added a new Bedlah option - Dark Bedlah - Added 4 new voices for the Dynamic Sex System Actors - Added a new Skin for the Playable Crocodile Race "Saltwater Scales" - Added "Merchant Haji" into the world - selling male clothing - Added [UI] tooltips to indicate how to unlock Forms & Cosmetics - Added mouse control to dialogue - Fixed - Fixed an issue where the Void Body would incorrectly allowing clothing to be equipped - Fixed multiple issues with unoptimisted textures - Fixed an issue where Tomb Robbers would not have the correct death SFX - Fixed missing icon for "Breeding Harness" - Fixed "Writhing Grubs" having no weight or value stats - Fixed a bug where the Acolyte of Seshat could be killed before starting "No Rest for the Wicked" - Fixed a bug where the HUD would be displayed during "Footsteps of the Dragon" cutscenes - Fixed a bug where the HUD would be displayed during "Milk and Honey" cutscenes - Fixed bug with "Sealed Tomb Key" not persisting through save games - Fixed an issue with ground blood decals being displayed on the players clothing - Fixed issue with the form unlock toggle not flipping properly - Fixed fire pyres sometimes duplicating the dynamic light - Fixed dialogue save files not being deleted properly - Fixed an issue with white item popups - Fixed an issue where head gear would be removed when loading save games - Fixed a bug where item rewards would not popup during "No Rest for the Wicked" - Fixed a bug where item rewards would not popup during "Winter Winds" - Fixed a bug with Footsteps of the Dragon which allowed players to be stuck in the tomb - Fixed bug with Apa walking out of the camp bounds - Fixed bug where the "Inquisitor of Bast" would start phase 2 multiple times per second - Fixed a few LOD issues some various models - Fixed grammar issue with Havar's Note. It's also been renamed to "Havar's Letter" - Fixed issues with Quest Items appearing in the General Tab. Updated some descriptions. - Fixed issues with Jailer Keys for the 6th time - Fixed weapon descriptions for iron & damascus variations - Fixed dialogue lines for Mesahtnofret saying "Is calls night lotus" - Fixed "Human Manhood" & "Equine Cock" having additional text in their descriptions - Fixed incorrect audio line and grammar mistake during "Secret Admirer" - Fixed locked doors not stating which key is required to open them - Fixed a bug with the Void Khopesh attacking faster than intended - Fixed an issue where Anubite AI would change skin based on the player - Fixed a bunch of LOD issues for optimization - Fixed a bug with dragging and dropping in the Inventory and switching tabs - Fixed a bug which did not allow balls for DemiHumans - Fixed a typo on Havar's Necklace - Fixed an issue with Cum VFX not being in the correct location for the corresponding NPC cock in DSS scenes in some situations - Fixed an issue with Caged NPCs World Icon not being removed after saving them - Fixed an issue with not being able to give Khaba the scribe notes - Fixed "Saltwater Scales" appearing as a legacy item - Fixed various game props being climable when not intended - Fixed an issue with floating horns on draconids - Fixed a visibility hole in the Night Lotus Cave - Fixed the collision on various props which caused the player to get stuck - Fixed a small bug where "Salt" had no weight - Fixed a bug with standard "Level Up" HUD element displaying your Carnal Instinct level - Fixed an issue with floating draconic horns - Fixed audio volume level for "Blood Script" voice lines - Fixed issues with the White Wraps on Female Jackal, Male Jackal and Cursed Ones - Fixed issues with the Dark Bedlah on Draconid Skins and the Demi-Jackal - Fixed an issue with Seawater Scales being shown in the inventory - Fixed an issue with the Loiterer's dialog during Blood Script - Fixed a problem with quest actor tracking during "Blood Script" - Fixed a cinematic glitch during "Blood Script" - Fixed problems with existing saves not working properly with new forms and cosmetic/dong unlocks - Fixed an issue with NPC mouths having strange lighting during dialog sometimes - Fixed procedual effects to be more performant - Fixed resolution issues on a large amount of Particles, Texture Memory etc - Played Elden Ring - Changed - Changed Leveling and quicksave visuals slightly - Changed Ranno to reward 200 gold when choosing the coin reward - Changed the players step height slightly - Changed the item tooltips to be darker, allowing for better reading when hovering over the inventory - Changed the font and icon sizes when reading detailed items. - Changed the respawn timer on enemies to be double the current time - Changed the default player camera zoom to be closer - Changed the default player to be wearing "Brown Wraps" - Changed Nepthys to the new Model and speech Animations - Changed the Vendor re-stock to fix an issue with inconsistencies between restock and initial vendor stock - Changed the view distance on "Carnal Vision" - Changed "Carnal Vision" to be toggled, not held - Changed Draconic Male to be unlocked via "Footsteps of the Dragon" - Changed spelling and punctuation for multiple conversion lines - Changed the majority of existing NPC's to use the new models - Changed the "Ancient Tome" to be in the Quest Items inventory - Updated credits ### 0.3.28 - v0.3.28 - Link
Carnal Instinct