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Ongoing v0.4.5 + Cheats &Secret Store - TEST BUILD

Deluded

3.8
(70 votes)

Game Information

Developer

SRT

Version

v0.4.5 + Cheats &Secret Store - TEST BUILD

Engine

Unreal Engine

Release Date

Dec 24, 2025

Last Update

Jan 11, 2026

Censorship

Uncensored

Overview

Alisa tries to solve the mysteries about her missing sister. At one moment Alisa will lose everything and start living her life at the bottom of her social and financial position, forgotten by everyone. There'll be multiple ways to bring her previous lifestyle back. But by the time she might not want to...

Installation

1. Extract and run.

Changelog

### 0.4.1 (hotfix) - v0.4.1 (hotfix) - Improvements: - - Moving Difficulties: reduced the time skip when searching boxes from 15 to 5 minutes - - The fireplace now dries the clothes upon interaction - Bug fixes: - - Engineering book now gives 5 Engineering skill points instead of 3 - - Macy now gives you the quest items as intended - - On the Hook: now Alisa can open the box only after 16:00 - - Interaction with a safe while na**d can no longer lock you inside parents' bathroom - - Using lubricant in a non-private area no longer gives a black screen - - Alisa can no longer steal from parents' room while mom is reading - - The environment no longer disappears upon interaction with the 2nd floor chair - - Meeting Alan: Alisa no longer "talks" to the sofa while Dad is doing another task - - Alan no longer keeps clothes on during s** - - Training with Stuart's bat animation misplacement - - Violet's body no longer bends during the animation - - The fireplace interaction used to state the duration of 15 minutes while lasting 30 minutes in fact - - A typo in a cemetery cellphone dialogue ### 0.4.0 - v0.4.0 - New content: - + ~182 H-animations (3 scenes, 118 variations) (including 9 intercourse scenes) - + 4th Day of the Prologue - + 4 Quests: Silent Observer, No Room for Spiders, Dad's Errand, The Vial Of Thirst + On the Hook quest continuation - + 3 Events: Mom mas∗∗∗bating, Meeting Violet, Meeting Macy - + 11 NPCs' routine events: - ++ Stuart: Bat training, Playing darts, Playing console, Watching TV, Dining - ++ Mom: Showering, Ironing, Yoga, Reading, Dining - ++ Dad: Repairing the TV, Watching the TV, Dining - + 12 NPC schedule activities: - ++ Stuart: Sitting on the porch, Smoking, Talking with Bob, Leaving with Bob - ++ Mom: Cooking dinner, Washing dishes, Collecting dirty clothes, Resting outside - ++ Dad: Sleeping on sofa, Resting on sofa, Searching for job, Going to the shop, Drinking beer - ++ Bob: Talking with Stuart, Leaving - ++ Violet: Sitting in the gazebo - ++ Alan: Standing by the tree, Leaving - + 5 NPCs: Violet, Bob, Macy, Mia, Shadow - + 8 Clothing items: White bra, Panties with pink dots, White micro-top, Jeans, Blue asymmetrical dress, Denim overalls, Bond∗ge suit, Denim shorts - + 2 Accessories: Bullet vibr∗∗or, Blindfold - + 3 Interactable objects: TV, Cobwebs, Box - + 7 Interactable items (double-click in the inventory): Erotic book, Engineering journal, Broom, Gloor vial "Toilet meat", Kinescope, Camcorder, Pedicure kit (blue case) - + 3 Consumable items: B∗∗b-size pills, Areola-size pills, Lips-size pills - + 2 Other items: Soap, Gloor inhaler - + New Interactions for: Sink (washing clothes), Flower (Spring mansion) - + More options for: Manicure kit (pink case) - + 10 Item grantor menu exclusives (Cheats version only): A∗∗s-bleaching pills, Areola-bleaching pills, Butt-size pills, Calf-width pills, Elf-ears pills, Eye-color pills, Freckles-fade pills, Pe∗∗s-size pills, Thigh-width pills, Infinite prologue pills - + 26 Secret store exclusives (Secret store version only): Black asymmetrical dress, Green asymmetrical dress, Violet asymmetrical dress, Red asymmetrical dress, White asymmetrical dress, Black bra, Pink bra, Red bra, Black cargo pants, Red cargo pants, Yellow cargo pants, Leather vest jacket, Denim overalls combined with a rainbow-striped shirt, Black micro-top, Purple micro-top, Red micro-top, Black office shirt, Blue office shirt, Grey office shirt, White office shirt, Blue&white-striped panties, Transparent panties, Black panties, Black cropped turtleneck, Purple cropped turtleneck, White cropped turtleneck with a print - + Open-world prototypes: - ++ Park-Slums location: Greenhouse, Sawmill, Treehouse, Maze, Hobos' main building, Abandoned tower building, Maze (+ activities and quests) - ++ Other buildings and locations: Silver mine area (Prison), Farm, Bar, Convenience store, Museum, Hangar - New features: - - NPC schedule system: - -- NPCs now have their unique daily routines: performing tasks, moving between locations, interacting with objects on the level, etc - -- Each NPC schedule action is tied to a specific time and location - -- NPC-used items can be hidden or spawned, with a corresponding animation playing automatically - - NPC's sound effects: - -- Ambient spatial attenuation support - -- Added support for relative positioning of sound sources: precise attachment to characters or objects for better spatial immersion - -- Sounds playability is limited to specified time bounds and won't leak upon time scrub or increased time speed - -- Pitching is now based on time speed - - Privacy system rough prototype - - Character customization mechanics rough prototypes - - Nails: - -- Alisa's nails now grow and you can trim them using a manicure kit - -- 4 possible nail shapes - -- 24 colors and 15 types of nail art - -- Polish wear system - - New Stress mechanic: all negative effects now affect Stress which lowers Mood - - Tears visuals when Stress is high - - Buttslap marks visuals - - Added new body morphs: Cl∗t size, Thighs size, Calves size - - When the temperature is low Alisa's body gets covered in goosebumps - - Blindfolded effect when covering Alisa's eyes (blacks out everything except a small desaturated circle around Alisa) - - Illness system: Alisa can get ill when exposed to low temperatures, dirt, drinking dirty water, eating bad food, etc - - If Alisa resists the urge to use the toilet, her urethra pain increases - - Pain attributes and effects: Body pain, Pu∗∗y pain, A∗∗s pain, Urethra pain, Throat pain, Nip∗∗es pain - - A 2D cinematics subsystem for visualizing notes, memories, etc - - A TV with 4 channels and 4 programs - - TV interaction logic - - A new system for FOOL-INT checks: dialogue choices with the FOOL or INT attributes level-up will now appear as "???" - - Gloor and alcohol addictions effect rough prototypes - - Gloor consumption system (using an inhaler) - - Gloor flavor tags: now gloor vials will be tagged with flavors and kinks featured upon consuming the vial - - Freezing water logic and visuals: water now freezes if the outside temperature drops below 0°C - - Running now removes excessive dirt down to 75 points max - - Washing clothes by hand logic - - Actions (radial) menu prototype - - Mechanics prototypes for the open world and future updates: - -- Minigames: Begging, Blackjack, Arm-wrestling, Thimble, Rock-Paper-Scissors - -- Various jobs prototypes (nurse, gravedigger, bartender, waitress, janitor, cook, etc) - -- Potion crafting - -- Warming up by fire - -- Crime & Punishment system - -- Slippery roofs - -- Asking for rumors - -- Asking for directions - -- Using a water stream to clean yourself - -- Begging - -- Checking if sleep place was comfortable - -- Gloor fog polluted zones logic - Bug fixes: - - Fixed water logic upon consuming and filling water bottles - - Multiple dialogues spelling, grammar and consistency fixes - - Set the interact priority for pickable items on the level higher than the interaction with static objects - - Multiple non-critical memory leaks - Improvements: - - Made a better detailed nip∗∗es texture that supports different areola radii and colors - - S∗∗ toys now can be used in private locations only - - Remodeled Alisa's default bra and panties - - Reworked blush logic: it is no longer attached to Ar∗∗sal; illness now also can cause blush - - Added Ar∗∗sal as an effect in addition to the Hor∗y effect - - Ar∗∗sal effect now has 3 stages: if Alisa reaches 75 she receives a Hor∗y effect - - Character body lighting - - New bodywriting logic: you can apply less or more writings on Alisa's body depending on the L∗∗D level (will change the textures later) - - Mood is now indicated in Needs/Effects panel and via notifications - - Effects now have multiple stages (3-5), indicated by dividers and colors - - Removed "Ask for..." options from all NPCs (will be added into the radial menu later) - - Dialogue attribute checks now use steps of 2 instead of 5 - - Camping location level design: now the cave is easier to find - - When passing through areas that inflict clothing damage (thorns, broken glass, etc) while Alisa is nak∗d, she loses Mood points instead - - Reworked the theft system: even if you're not detected you raise suspicion (open world) - - Lighting: - -- The house rooms are now brighter during daylight hours - -- The rooms illumination is now affected by weather and light sources from the outside - -- The nighttime is now brighter - - The easel in Alisa's room now actually shows the paintings upon interaction - - Added a notification for Alisa's skill level upgrade - - Made the game time system more precise - - Changed the dialogue answer timer bar color to make it more prominent - - You can now hide game UI by pressing "H" - - Doors system: - -- Now can be used by NPCs - -- Rendering and collision optimization - -- Doors' state changing speed is now bound to the game time speed (respects the Cheat menu time speed adjustments via arrow keys) - Backend stuff: - - Added backend character attributes (no visuals and/or logic yet) for: Tan, Bruise marks, Pubic hair, Pu∗∗y skin color, A∗∗s skin color, Eyelashes (length, color), Brows color, Elf ears, 17 predefined places for tattoos - - Nested dialogues system: allows to integrate full-fledged dialogue node trees as a single node inside of other dialogues with ability to return back by traversing up in hierarchy, thus allowing to make reusable utility dialogues that could be integrated in various other dialogues - - NPCs and character body base data is saveable now (a base for future gameplay content additions) - - The character and the game can now interact directly with the item, reading its parameters and modifying them, rather than through dialogues - - Added the gameplay effect intensity multiplier: no more need to create similar effects with different parameters (e.g. can be used to set the room temperature, gloor fog levels, etc) - - Interactable objects now automatically target themselves if no target is set for actions (used to cause crashes if the target wasn't set) - - Dialogue branches can now appear randomly or with weighted chances - - Custom Shape Collision Volumes now support post processing: can now add unique visual effects and lighting to selected areas on the level - - Added the "Inventory Item Match" gameplay condition: the game can now check whether items match certain criteria or not (via item attributes, tags, HP, etc) - Other changes: - - Removed the monitors from the Secret store (were too laggy) (Secret store version only) - - Now doors in the parents' room are closed and can be unlocked with keys found throughout the house - - Disabled some dialogue branches in the Dirty girl quest ### 0.3.5 Cheats - v0.3.5 Cheats - New content: - + 72 H-animations (16 scenes, 33 variations) (including 1 intercourse scene) - + 2 New Quests: My Lovely Diary, Desperate Exchange + Robbed but Focused quest continuation (PURE route) - + 3 NPCs: Tom, Luis, Stuart's GF - + 1 Event: Meeting Luis - + 3 Interactable objects: Chair on the 2nd floor, Kitchen counter, Stump, Chimney - + 5 Interactable items (double-click in the inventory): CD-player, Piggy banks, Aphrodisiac, Metallic ribbed dildo, Glass ribbed dildo - + 6 Consumable items: Flour pack, Cucumber, Carrot, Cabbage, Eggs Pack, Bread - + 15 Clothing items: Construction helmet (used to be just a quest item), Round glasses, Short black leather skirt, Peep-toe slip-on shoes, Pink tube top with sleeves, Sporty shorts, Sporty chick top, Brown short sweater dress with an open chest and back, Long fishnet stockings, Long latex stockings, Long black transparent stockings, Long white transparent stockings, Long blue-striped stockings, Long white socks, Short white socks - + 3 Accessories: Buttplug (used to be Interactable only), Raccon Tail, Glowstick - + 1 Other item: CD-disk - + New Interactions for: Alisa's bed, Toilet - + New mirror reactions based on Alisa's actual appearance (breasts, thighs, weight, etc - + Lindcliff prototype lobby: Silver mine, Park-slums, Farm, Church, Bar, Sports ground, Mechanic’s job, Task Board, Citizen house, Store logic - + New reaction to n**ed Alisa from mother and Stuart (safe interaction) - + New lipstick shades: Candy Pink, Hot Pink, Crimson Red, Brick Red, Bright Purple, Jet Black - + New lip contours: Smooth Line, Defined Contour, Natural Pout, Sharp Edge, Bold Outline, Classic Arch, Subtle Dip, Full curve - + 25 Secret store items (Secret store version only): Short yoke blue skirt, Short yoke pink skirt, Short yoke red skirt, Short blue sweater dress with open chest and back, Short white sweater dress with an open chest and back, Red latex bunny suit, Black latex bunny suit, White latex bunny suit, Red leather bunny suit, White leather bunny suit, Black leather bunny suit, Bunny ears, Black tube top with sleeves, Short red leather skirt, Blue tube top, White tube top, Long blue-striped socks, Regular white socks, Long white stockings, Short black stockings, Short latex stockings, Short black transparent stockings, Short fishnet stockings, Short white stockings, Short white transparent stockings - New features: - Info window when hovering over items - Price, Description, Tags - Item Stats: now items and clothes have HP, Durability, Warmness, Water Resistance, Sexiness - Clothes System: - Clothes dynamic attributes: C*m, Dirt, Wetness - С*m attribute is now bound to specific body parts (mouth, breasts, back, left leg, etc), affects relevant clothes parts as well - Rain now increases clothes' wetness and puts Drenching effect on the body - 13 types of reactions based on Alisa's look and state unique for each NPC - Wearable accessories system - Money mechanics - CD-player mechanics - Cooking mechanics - Sitting in front of the fireplace now increases MOOD - Applying makeup now increases Make-up skill - Praying now removes H**ny effect - Double-clicking an item and (un)equipping can now affect gameplay, at once or over time - Item equipment conditions (unequips automatically when conditions aren't met anymore; displays the item tooltip over the equipment slot) - HUD: Time display - Game menu: added "Back to the game" button - Save management menu: added "Open game saves folder" and "Delete all game saves" buttons - You can now enter values manually on slider settings - Increased text size menu option - Item RMB context menu (Drop, Equip, Use, Split) - Cheat menu (Cheats-version only): Item grantor + Filtration modes (Secret store, Favorites) - Bug fixes: - Now you can level-up anal skill - Added sounds and missing cinematics to Robbed but Focused quest - Added missing sounds to the bath scene - Added collision to the flower (Spring mansion) - Added notifications for Strength and Grace changes - Crashes on game launch caused by corrupted integrity of game files - Crashes caused by settings and the loading screen - Performance issues with Attributes, Quest and Character appearance systems - Fixes in game settings - Late fading screens - Player camera rotation stutters when abruptly changing the rotation direction - Glitches of the attribute list in the cheat menu (cheats-version only) - Improvements: - Full attributes rebalance - Added more MOOD options in dialogues - Added effects (Needs/Effects) from penetrations, c - m (draft), wet p - *sy, intoxication, sweating (actually wetness) - Alisa now increases arousal, sweats and levels-up skills during s*x or pleasuring herself - Applied new effects and parameters to current interactions - Improved attributes and effects for every H-scene (more stuff to level-up and check) - Improved materials of all the clothes - Changed the puddle drinking scene (better animation + sounds) - Better animations for Dirty Girl quest - Mouse input pipeline - Behavior of attachable items in cinematics - Camera rotation smoothing - Increased text size - Added confirmation screens for exiting to the main menu and to the desktop - You can now find MOOD in Needs/Effects panel - Cheat menu upgrade (Cheats version only) - First-person camera view (Cheats-version only): - Head and hair shadows are now visible - Horizontal mouse sensitivity does not increase as the character rotates - Improved character rotation according to different mouse sensitivity levels - Backend stuff: - Reworked high-level sound subsystem to make it more crash-proof - Level sequence cinematics subsystem partial refactor - Inventory system refactor (provides functional extensibility, good for performance and more bug-proof) - Item runtime state modification tools - Asynchronous loading of clothing geometry data (helps avoid excess freezes) - Latent gameplay event recall support - Game framework object loading organizer. (some bugs were fixed with the use of it) - Core framework latent initialization subsystem - Character's velocity can now be taken into account and affect gameplay (not used in the game yet) - Other changes: - Made Stuart's "tool" smaller in cinematics - Spring Mansion location: Chain panties placeholder item replaced with metal ribbed dildo - Mom now has a dish attached to the hand - Rearranged some buttons in the main menu - Changed the first-person camera view button from Backslash to С (cheats-version only) ### 0.3 - v0.3 - New content: - + 14 H-scenes (53 variations) (including 3 intercourse scenes) - + 3rd Day of the Prologue - + New Location: Spring Mansion, Pond & Cave - + New NPC: Alan - + 3 Quests 2nd day: Robbed but Focused, Echoes at the Door, Beneath Familiar Floors - + 5 Quests 3rd day: Enjoy the Camp, Food is Everywhere, Stuart is Wanted, Treasures of the Pond, For the Firewood - + 2 Events: Rocking Chair, Resting Couple - + 3 Clothing items: Body Towel, Apron, Chain suit - + 1 Secret store item: Tube top - + 13 Consumable items: Milk, Beer, Snacks, Banana, Chocolate paste, Canned corn, Cereal, Potato chips, Cola, Tea, Water bottle, Blue berries, Red berries - + 2 Interactable items (double-click): Jumprope, Flower - + 2 Interactable objects House: Bed, Lava Lamp - + 26 Interactable objects Spring mansion: Deer statue, Fence hole, Graves, Car frame, Lunchboxes, Birdbath, Benches, Backyard gate, Shed door, Wardrobe, Cupboard and mirror, Dish cupboard, Sofa, Kitchen table, Refrigerator, Painting, Cupboard with dictionary and glasses, Clean bed, Broken jewelry box, Owner's diary, Ladders, Toilet, Bathtub, Сosmetic bag, Closed jewelry box, Double bed - + 6 Interactable objects Pond: Food basket, Fishing place, Wooden toilet, Blue berry bush, Red berry bush, Spring water - + 5 Interactable objects Cave: Table, Skeleton, Broken barrels, Old wine, Ladder - + 1 Tool: Multitool - + 1 Collectible: Barghest figure - New features: - Needs\Effects System: Hunger, Sleep, Toilet, Thirst, Mood, Body Temperature - Need outcomes, buffs/debuffs - Visualization of attributes' borderline state (for Arousal, Sleep, Mood, Freezing) - Environment temperature now affects Alisa's body - Notifications system (time, money, quests, attributes, etc) - Quick slot item usage by pressing 1/2/3/4/5 keys - Bug fixes: - Bugs in male rig - Checking the presence of an item in the inventory now includes quick slots - After loading the game, the main character's face was reset to the default - Upgrading attributes over 100 - Memory leaks of delayed tasks - Alisa could not get in the bathroom naked - Improvements: - Electricity poles optimization (was heavy on CPU) - A warning when creating a save folder with the same name - DLSS and FSR support - Made switching camera angle when peeing optional - Reworked game initialization / saved game loading, game systems are loaded in a proper order based on their dependency on each other - Backend Stuff: - Easy and stable system for adding objects with switchable states to the level - Now interactable objects have logic to trigger events based on surroundings - Added 100 clothes tags (lingerie, swimsuit, skirt, inventory_blocked, casual, etc) - Added Conditional events (used in complex checking systems, like checking clothes tags to determine the level of Alisa's revealingness) - It's now easy to implement the same pattern of logic for different actions and dialogues - Sound management system - Hidden quests (some quests are here to handle gameplay tasks in the background, while there's no need to see them) - Prioritized trigger box logic has been reworked. Now it works flawlessly with teleportation. - Other changes: - Changed Alisa's idle animation - Modified house geometry for the quest - Added "Lower camera position" setting - Added "Enable/Disable comics shader" and "Enable/Disable outline shader" settings - Improved first-person camera view (cheats version only) - Changed the cheats button from Y to F1 - Changed the Secret store location (use the telephone) (Secret store version only) ### 0.2.1 - v0.2.1 - New features: - Save system - Bug fixes: - Wearing a dollar in a clothes slot - Window grace requirement - Dad standing in A-pose - Improvements: - Bigger stats gain multiplier - Bigger icons for Needs/Effects - Clothing system: now certain items can take up multiple slots - Texture optimization - Core rework of the inventory system - Core rework of start game/load game pipeline - Switched to the source version of Unreal Engine - Other changes: - First-person view in test mode (cheats-version only) ### 0.2 - v0.2 - New content: - + ~55 H-animations (18 scenes, 32 variations) - + 2nd day of the Prologue (Friday) - + Quests: On the Hook, Deluded + Moving difficulties quest continuation - + Random events: Getting naked in the room, Closets in parent's room, Basement - + Interaction objects: safe, closets (parent's room), mirror, washing machine, towel, sink, bath, toilet paper box, Stuart's car - + Interactable items (double-click in the inventory): marker, buttplug, makeup, lipstick, letter, razor, notes - + 2 Clothing items - + No Furries - New features: - - Attribute System - - Vagina deformation animation - - Switching between quests (Scroll wheel) - - Delayed gameplay mechanics (some events now can be triggered not immediately, but after a certain amount of time) - - Simple stealing mechanic - Bug fixes: - - Stuck in dialogue sequences (if click too fast) - - Crashes in dialogues - - Disappearing trees - - Grass clipping through floor and gazebo - - Repeatable attributes grind - - The reflection of a present in the mirror stayed after you clean it - - Flickering/abruptly changing lighting on the character - - The quest panel in the HUD (right) not updating correctly - - House's door closing/opening in front of your face - Improvements: - - Automatic brightness adjustment - - Implemented a new physics engine - better body/hair physics - - Movement system overhaul (much more responsive) - - Female facial animation overhaul - - Cutscenes loading has been made multithreaded (no freezes on their load anymore) - - Memory optimization tools/profilers - - FOV is now lower when running (no fisheye) - Other changes: - - Lighting in Alisa's room - - Stuart's car color - - You can now prevent Stuart's car from crashing if you don't meet him from 6 till 8 AM ### 0.1 - v0.1 - 1 hour of gameplay - The first day of the prologue - Scenes (joystick, tentacle, etc) - Cinematic and immersive story experience - Quests with different outcomes - Multiple random events - RPG-based gameplay (choices matter) - NPCs with unique stories - Clothing system (changing, wearing multiple layers) - Basic interaction with objects (picking up, peeing, sleeping and more) - Weather and Time systems - 3x3 km map with the river, lake, forests, towns, cities - Grid-based inventory (+sorting)

Deluded

v0.4.5 + Cheats &Secret Store - TEST BUILD Windows

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