Elemental Awakenings
Game Information
Developer
Winta WodensonVersion
v0.6
Engine
RPGM
Release Date
Dec 10, 2025
Last Update
Jan 11, 2026
Censorship
Uncensored
Overview
In a world full of magic, our main character does not have any apparent magic ability. Explore the world and meet beautiful women.
Installation
1. Extract. 2. Transfer saves by opening the folder for the old version of the game and copy the save file and paste it into the new version. (There may be an easier way to do this, but I don’t know it yet.) 3. Run. And by that, we recommend that you turn the dash feature on in the settings.
Changelog
### 0.6 - v0.6 - Something broke with save transfers. I think it is because I started using Chapter names in the saves to make it easier to know where you are in the game and report things and more flavour. Because of this I have included 100% saves near the end of each previous chapter so you can hopefully pick up where you left off. So you won't lose those bricks or panes of glass you found! - Chapter 6 - Finn heads back north to get some supplies to help rebuild Marldon and makes some new friends and enemies along the way. - Added minoan sprites. - 2.5 new animations. We tried to combine an expansion animation with a fucking animation and I don't think it worked. It's hard to notice the expansion with the other movement so I doubt we will try it again unless some of you really like it. - 2-6 new images (depending on how you count). And a new splashscreen. Does that count? - v 0.5.2 - Corrected the starting position for Finn. Had incorrect starting position for Finn from testing the last bugfix. Only important if you started a new game. Sorry guys, I fucked up bad in my haste. - v 0.5.1 - Bugfix in chapter 4. After finding Edgar, there was a issue with a switch being miss connected and you cannot enter the keep later. Added a place to step that fixes this problem if you have already gotten locked due to the bug. There is an image in the folder showing you where to step. - Bug fix image.png - v 0.5 - Finn sets out on his quests for the Duke - 3-7 new images (dependings on how you count) - 1 new animation. (I would have put the Savannah thin scene in this release but mechanically felt weird.) - 3 new towns: Ferrode, Teigsmere and Boswich. - Also, working on getting a chapter skip functionality working, but it is pretty buggy currently. Probably will be in the next release. Also working on a gallery function. We also now have a subscribestar. - v 0.4 - Finn learns his magic. - 3 new images. - 5 new animations. - Revamped combat zones. No more random encounters, now they are wandering monsters. All monsters use the same sprite for clarity. You need to touch them to start the combat. - Added elemental affinities to all characters and monsters. Now a water element attack does additional damage to a fire element creature. - If you hate the enemy dodge mini-game in the castle, you can skip it. - v 0.3.1 - Changed numbering conventions. - Re-added missing striper peep to Teigsey. - v 0.3 - Finn is asked to go to the Duchy seat, Wrenscaster, to do some trading. He will take some familiar faces with him. - 2 new images. - 1 new animation. - Warning with the quest tracker. If you have it running , it can cause your game to lag. - v 0.2 - Our main character takes the neighbor girls to a dance in a neighboring town. - 6 new images. - v 0.1 - Our main character, Finn, is tasked to go to neighboring towns to get more supplies for his village. - 4 new images.
Elemental Awakenings