1 / 10
Completed v1.4.1

Spirit Valley

3.4
(36 votes)

Game Information

Version

v1.4.1

Engine

Unity

Release Date

Oct 9, 2025

Last Update

Dec 19, 2025

Censorship

Uncensored

Overview

Through the ages, humans have been visited by friendly spirits from another realm. The spirits seeking sexual pleasure would in return grant their blessings on helpful humans. In recent years the visits have become few and far between. Dark clouds are forming over Spirit Valley and it is up to you to save the day! Follow in your Uncle’s footsteps and enter the magical world of Spirit Valley. Join the ranks of the Spirit Wardens and uncover the mysteries of Spirit Valley!

Installation

1. Extract and run.

Changelog

### 1.4.1 - v1.4.1 - Play as a female character - Through early access and after the full release we've heard so many requests wishing that the game could be played as a female character. And now you can! - You can select and customize your female character at the start of the game, but if you don't want to start a new game just for that, you can also swap with existing characters. Your house in Oakwood Village now has a wardrobe that can be used to customize any aspect of your existing characters! - Some of the dialog was written mainly for a male protagonist so we added some new dialog lines for female characters. - Tweaks and bug fixes - Some Spirits had their stats tuned - Added crystal icon to combat scene, marking whether wild Spirit is already captured or not. Distinguishes normal and rare Spirits. - Overflowing texts fixed in pause menu (Russian). - Fixed a bug where Vivian's collider was left enabled after she exits the farm house in Oakwood Village. - Fixed a bug in Trait-o-matic 5000, where re-rolling trait was prevented if player had exactly the required amount of money. (Should only be prevented if player had less than required amount of money). - Fixed an issue where defeating either of the two Crimson Cloak enemies in Trail21 made the other disappear as well. ### 1.4.0 - v1.4.0 - New Zone: Spirit Sanctuary - The final chapter of Spirit Valley takes place in the Spirit Sanctuary, the home of the Spirit Mother. You need to rush forward and put a stop the evil plans of the Crimson Countess before it's too late! This new area adds more Spirits to find, quests to complete, and items to discover. There's also a new legendary Spirit to catch! - New Spirits - This update adds 8 new Spirits to the game bringing the total to 75. Each new Spirit comes with a rare variation as well. We've also added achievements for catching all of the Spirits and completing the database. - End Game Content - After completing the main story of Spirit Valley, you will gain access to the Spirit Warden Headquarters located in Oakwood Village. Doctor Dolly has a challenge waiting for you with a new Spirit as reward! Sergeant Camilla also has some Spirit Warden duties for you to perform. - Tweaks and Bug fixes - Level cap raised to 45 - Spirit Crystal +1 - Guaranteed catch for spirits under level 10 - Spirit Crystal +2 - Guaranteed catch for spirits under level 20 - Fixed a bug in save file playtime counter, where displayed playtime looped back to zero after every 24 hours. - Fixed a bug where closing pause menu by pressing the Continue UI button with keyboard or controller simultaneously executed Interact on any interactable the player character was facing at that moment. - Fixed UI navigation bug in Storage Terminal menu, where navigating right from Avian list item selected the exit button instead of of next tab. ### 1.3.0 EA - v1.3.0 EA - Release notes: - New zone: Arctic Isles - In this area we have a whole bunch of new Spirits to catch and characters to meet. There’s also new equipment and new side quests. - New Spirits - This new update brings 13 new Spirits to add to your collection. - Balancing and tweaks - Accuracy debuffs no longer affect purely defensive skills. - Purely defensive Skills is a skill that doesn't target the opposing Spirit or team in any way (deal damage or apply debuffs/status effects). - Skills that have both defensive and offensive attributes are affected by accuracy debuffs. - Updates to Merchants - Infinite stock of potions and other consumables. - Added Infinity Charm (disable evolution) and Evolution Charm (enabled evolution) items to all Merchants. - New XP Booster item added to Merchants in Dusty Vale and Paradise Island - Re-rolling Trait with Trait-o-matic 5000 is now guaranteed to randomize a different Trait than Spirit's current Trait. - Bug fixes - Fixed wrong debuff in skill Twerk from decrease defence to decrease accuracy. - Fixed Lacteena's duplicate skill. - Fixed bug where it was possible to use Skill without sufficient stamina when stamina cost increase status effect was applied. - Fixed Serpentax speed base stat from 105 to 125. - Translation fixes. - Fixed Trait-o-matic 5000 input issue where hitting cancel right after selecting "go again" sometimes softlocked the UI. ### 1.2.0 EA - v1.2.0 EA - New zone: Paradise Island - The next chapter of our story takes place on Paradise Island. The nudist community of Coconut Village is in trouble and it is up to our heroes to save the day. On Paradise Island you can catch new Spirits, meet new NPCs, discover new side quests, find new equipment, and learn how to fish! - New Spirits - On Paradise Island you can catch and fuck 14 new Spirits! Each Spirit also has a rare variation to hunt down. We've also added a completely new Spirit type to the game: Aquatic Spirits. Aquatic Spirits mostly live in water which brings us to our next new feature! - Fishing! - Find a quiet spot, enjoy the scenery, relax, and cast your fishing line. But watch out! You just might catch an angry Sharky! The new Aquatic Spirits can mostly be found on dedicated fishing spots around Paradise Island. Once you receive the fishing rod, you can use the fishing spots to catch spirits, gold, and tasty treats to feed to your Spirits. - Other new features - We've received many requests for new features from our players, and here's some new stuff to address those requests: - The affection points of Spirits can now be reset by using the Fallen Star item. - Spirits can be stopped from evolving with the Infinity Charm item. Evolutions can be turned back on with the Evolution Charm. - The Trait-o-matic 5000: This device will allow you to re-roll the Trait of any Spirit. It can be found on all Spirit Clinics and can be used as many times as needed for a small price. - An elemental effectiveness chart can now be found in the pause menu. - Balancing and other changes - Status effects applied to Spirits during battles are now always executed after both parties have taken their turns to make countering status effects work consistently with both Items and skills. - Seed of Life skill heal amount changed from 45% to 30% (from max health). - Spirit can now be released immediately after it's captured without first sending to team or storage. - Show Spirit's trait in Storage Menu details panel. - Added possibility to select which Spirit is handed over when returning a Quests that requires to do so. Previously lowest level spirit was always handed over. - Application can now be set to run in background. This must be enabled in Settings explicitly. ### 1.1.1 EA - v1.1.1 EA - New players - You may still encounter the problem where achievements are not unlocking in real time during first game session. - However, data is now stored locally and synced to Steam next time game is launched. Your achievements will unlock then. - Existing players - Achievements are unlocked retrospectively during first launch, provided its unlock condition is met. - Keep in mind that some data is lost and not all achievements can be restored. However, these should be easy enough to unlock just by playing the game once next content update drops. - This patch should alleviates the most severe symptoms of this issue. - We continue to monitor the situation and react accordingly. - Other Changes & fixes - Added 144Hz FPS option to screen settings - Allow user to select any resolution supported by the game (was previously filtered to leave out resolutions that user's screen didn't support). - Text fixes - Fixed Item effect descriptions not fitting in UI in some languages. - Fixed bug where Spirit's current HP could end up larger than maximum HP when removing equipment from the Spirit. ### 1.1.0 EA - v1.1.0 EA - Rare Spirits - One of the most requested features has been rare versions of the Spirits. This new update brings a rare version of each Spirit with a new color scheme. The new colors apply to the combat sprites and lewd animations as well. The chance to encounter rare Spirits is fairly high and there is a new consumable item that helps you track down each rare. We will be listening to your feedback on the rares and adjust encounter rates in future updates if needed. - New Consumables - We've added new types of consumable items which can be used while traveling through the world of Spirit Valley. These items can help you find more powerful Spirits, rare Spirits, or even completely avoid encountering Spirits. - We also received many requests for a way to deal with the poison effects in battles, so now you can use the Antidote to remove poison and the Cleansing Tonic to remove all debuffs. Status effects like poison and debuffs are now also displayed on the combat UI. - Balancing & Changes - Poison status effect is now applied to Player's Spirit after turn action is taken, if action is "Send out", "Use item" or "Flee". - Updates to catching wild Spirits - Catch chance now increases after each failed catch attempt. - Spirit Crystal item description updated to have more information about their effective level ranges. - Loot from wild Spirit encounters balanced - Merchant inventories updated - New consumables added to Merchant inventories - Butt Plug of Wisdom added to Sex Shop inventory - Infinite stock of Crystals and Consumables! - Bugfixes - Text fixes - Font sizes adjusted in various places to fit UI (Russian, Korean). - Don't lose input focus when clicking background with mouse after minigame completes. - Adjusted mouse click intertact areas on Nurses and Merchants. - Fixed bug where it was possible to close menu without making decision where to put new caight Spirit. - Fixed Birdy's duplicate skills. - Fixed bug where allocating affection points to Defence overwrote previously allocated Defence affection points, instead of adding them. - Fixed bug that in certain cases prevented including Spirit's Trait bonus to stats shown in UI. - Fixed issue which caused Spirit's Level to go out of sync with accumulated XP in some rare cases. - Fixed bug where manually closing equipment window after giving equipment to Spirit caused it to not work wehen opened next time until scene change. - Fixed sprite color in NPC Sarah idle animation. - Fixed issue where minigames were not triggered after returning to overworld, if cutscene was played immediately. - Fixed issue where it was possible to close team XP menu after battles, breaking the xp distribution and level up cycle. - Fixed issue where it was possible to close team member selector popup in Inventory menu after selecting Spirit, leading various issues. - Fixed bug where Captain Maria's autointeract was not disabled correcly after receiving Quest "An audience with the King" in Tumbleweed Town. - Fxed Triboobe minigame lewd animation positioning. ### 1.0.0 EA - v1.0.0 EA - N/A - Demo - Initial Release

Spirit Valley

v1.4.1 Windows

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