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Ongoing v0.15.1

Starbreed

4.4
(21 votes)

Game Information

Developer

Regulus

Version

v0.15.1

Engine

Unity

Release Date

Aug 5, 2025

Last Update

Dec 6, 2025

Censorship

Uncensored

Overview

StarBreed It is a 3D rail shooter that features a colorful, low poly aesthetic. The game will feature fluent arcade game play, with characters of many alien races.

Installation

1. Extract and run.

Changelog

### 1.15.1 - v1.15.1 - >Fixed a bug where Tanya's 2nd Hscene had no background, and didn't function. - >Fixed a bug where Lana's BJ scene had no background ### 0.15 - v0.15 - MAJOR: - -New level: Finale1 - -2 new Hscenes for Nova - -new maid Hscene with Lana - -New Weapon: MISSILES (Targets all enemies, low damage) - -New Defense: Pulse(Damages nearby enemies and missiles, also is immune to blue lasers) - -New Defense: Generator(Remove defense options, but gain Thrust recharge rate) - -Contamination(Purple claws, spider venom, etc) is no longer completely cleansed via 1 barrel roll. Instead you will accumulate stacks, and 1 barrel roll (or blink/pulse/etc.) will cleanse 1 stack. Contamination is now much more threatening. - Minor: - -New Music for Titas2 - -New Music for Neos2 - -Lana now has a maid outfit - -Added Gamepad support for party select screen - -Animated Party SelectUI - -New UI for "Danger" screen - -Added Data Chip for Finale1 - -Made it so some UI elements that didn't highlight before, now do. - -Nerfed impreg trial thresholds by 10 points in all medals, and levels. - -Space bar is no longer a "Pause" button. - Bugfixes: - -Auto-target weapons have a new algorithm to ensure they do not shoot a useless spot on some bosses/enemies. - -"Event" conversations will now change background to the proper conversation backgrounds. - -Fixed a bug where some "Event" conversations didn't show character emotion animations properly - -Fixed some bugs involving gamepad in menus - -Fixed some bugs involving auto-target weapons' range. - -Fixed a bug where you couldn't attack Neos2 boss with some weapons. - -Fixed a bug where Tanya's barrier wouldn't work on Titas1 or Titas2 - -Fixed a bug where Tanya's barrier would be positioned strangely. ### 0.14.2 Bug Fix - v0.14.2 Bug Fix - -Rearranged Siren's event dialogue so that you will no longer get soft-locked by choosing "Skip" ### 0.14.1 Bug Fix - v0.14.1 Bug Fix - -Nova's intro cutscene and Hscene are now re-viewable. - -Made it so "New Game" doesn't break the new "Continue" button. - -Made Settings button work in Main Menu in cases where it wouldn't - -Made Main menu UI scale differently for certain aspect ratios - -Starting a New game after loading a save would cause the New Game to not actually wipe the currently loaded data. It should now properly wipe the data. ### 0.14 - v0.14 - MAJOR: - -New level: Neos2 - -2 new Hscenes for Nika - -new Hscene with Siren/Freya - -Voice acting for all current levels except Titas2 and Neos2. - -Voice acting for most of the Hscenes. - -Impreg trials: You can now impregnate characters once you reach 100 Affinity. - -Impreg unlocks an upgraded passive for the character. - -Data Chips: There is a hidden data chip in each level. - -Data Chip rewards: Get extra Pom related content for collecting the data chips. (Including a few pixel Hscene animations) - -Implemented a new Save System. Things should be saved in a file again. - -Options for windowed mode: 1920x1080 and 1280x720 - Minor: - -Added alternate hair for Nika - -2 new dialogues for Nika - -Made it so Assertion raises Thrust recharge rate instead of max Thrust. - -Added "Settings" button to Main Menu - -Added new pinup - -Added function to Tanya's upgraded active ability - -Added Nika's upgraded active ability. - -Rearranged some timings for dialogue, and Pom's Power Cells. - Bugfixes: - -Fixed a bug with Nika's 2nd conversation where it didn't flag, and could be farmed for affinity. - -Fixed a bug where ally abilities didn't show when pausing the game. - Balance: - -Made Lana's active cost less - -Made Tanya's barrier cost significantly less. - -Reduced Nika's yarn cost. ### 0.13.1 - v0.13.1 - Hotfixes - >Made it so auto-target abilities(Lana, MITEs, summons, etc.) no longer target the lamp in Titas2 that changes between subspace. - >Made it so auto-target abilities will properly track Brisk(Zol'gan2 boss). ### 0.13 - v0.13 - MAJOR: - -New level: Titas2 - -2 new Hscenes for Tanya - -new Hscene with Pix (and optional Rooster) - -Further UI overhaul (It's not quite done, so there might be some inconsistencies, but it's getting close to being finished.) - -Added new Defensive option: Blink - Minor: - -Added alternate hair for Tanya - -2 new dialogues for Tanya - -Implemented some new backgrounds in the hubs/menus - -Added Fullscreen button for pin ups - -Added several new pinups ### 0.12 - v0.12 - MAJOR: - -New level: Zol'gan2 - -2 new Hscenes for Rooster - -New Brothel Scene for Male Aether - -New song has been added to Raptura2 - -New song has been added to Zol'gan2 - -Added "facecam" to Nika's "Extra" Hscene. - -Partial UI overhaul (Do note that many screens are in an awkward "transition phase" and further changes will come) - Minor: - -Added mouth variations to Lana's 3rd and 4th Hscenes. - -Added additional transmission dialogue to Raptura2 - -Rooster's EX ability has been added (upgraded after Zol'gan2) - -Added 2 new dialogues for Rooster. - -Added alternate hair for Rooster - -Increased hitboxes to red spiders in Zol'gan levels. - Bug Fixes: - -Walkers in Molbon2 will now die when golem runs through them - -Fixed a bug where enemies would render in front of transparent materials. - -Fixed a bug with Raptura2's checkpoints where the player would spawn at the wrong checkpoint, which can lead to the escape boss not spawning. - -Fixed a text issue with Pix's passive. - -Fixed some visual bugs with BarrelRoll2 - -Fixed a a bug with hover animations in the hub ### 0.11 - v0.11 - MAJOR: - -New level: Raptura2 - -2 new Hscenes for Lana - -New "Extra" scene for Nika - -New song has been added to Catiya2 - -New song has been added to Nova's boss fight - -Full keybinds for Keyboard/Mouse and Gamepad have been added. - -Added a "!" marker to characters at all allies at affinity thresholds(0,25,50,75). They will now have a brief dialogue leading into their Hscenes for the first time. (This means if you are loading old data, you will need to catch up to these flags.) - Minor: - -Lana's EX ability has been added (upgraded after Raptura2) - -Added alternate hair for Lana - -Bosses will now always show health bars - -Revised Pix's passive. Instead of seeing boss health, she will now see enemies through walls. - -Tanya 's 1st and 2nd Hscene have swapped order. - -Lana's 1st and 2nd Hscene have swapped order. - -Added voice moans to Lana/Siren/Pix's 3rd and 4th Hscenes. - -Nova now has a new Transmission art - -Made it so Nova explodes buildings more often in her fight - -Made some balance changes to Nova's boss fight. - -Dimmed some lights in Neos. - Bug Fixes: - -Fixed a bug in Nova's boss fight where the buildings wouldn't loop properly after a while. - -Fixed a bug where Male Aether would have a rogue voice line in Catiya2 - -Fixed a bug where Event Hscenes would show in Pom's hub before actually unlocking them. ### 0.10.1 - v0.10.1 - MAJOR: - -New level: Catiya2 - -2 new Hscenes for Female Aether - -New "Brothel" feature. - -new Hscene with Aether/Nova (Game Over screen for female Aether) - -Added an extra segment to the end of Catiya1's intro/Hscene. Nova now has a conversation portrait/animation. - -New song has been added to Pearlus2 - Minor: - -Large optimizations on Titas - -Added party member dialogue to Pearlus2 - -Added Health pickups in Pearlus2 - -Fixed some major tracking issues with Siren's Bioelectricity, and MITE Drones. - -Made a minor adjustment to Nika's eyes in her conversation animations. - -When a party member's affinity reaches 49, a prompt to complete their next level will appear as well. - -Made changes to the colorspace of all animations. Colors may be slightly different than they used to be. - -Pix now gains 4 affinity if you kill pigman in Molbon2 before he gets executed by the golem. - -Fixed a bug where charge shot would delete Molbon2 boss' vulnerable points. - -Molbon2 Boss' vulnerable points now jiggle when hit. - -Custom music in the sex pod should now play properly when loading into it. - -Final charging golem in Molbon2 has had some collision changes, so it is easier to get around. - -Reworked the falling rubble in Molbon2's boss. Their audio should now be more readable. - -Fixed a bug where if you loaded a file, then started a new game while in the same session, you actually would not start a new game. - -Fixed a bug where achieved medals would sometimes not show up on level select. - -Aether in Hscene room will now need 50 resolve to choose female states. - -Aether in Hscene room can now "Idle" as female Aether as well. - -Fixed a bug where Rooster's Affinity pop-up would act weird and double up in Zol'gan ### 0.9.1 - v0.9.1 - MAJOR: - -New level: Pearlus2 - -2 new Hscenes for Siren - -New Hscene with Pom - -Upgraded Siren Ability - -Added Hscene Gallery in Hscene Room - -Added Character bios in Hscene Room - -Added ability to change music in the hub via Hscene Room - -Overhauled female Aether in Hscene room - -Due to a bug Female Aether's in-game transmissions were never in v0.8.. but she should be now. - -New pinups in the shop. - Minor: - -Gave Siren an alternate hairstyle - -Added alternate outfit for Rooster - -Made it so Rooster's passive can no longer kill the player - -Pix's satchel no longer detonates from shooting it. It now will detonate when you press the satchel button again. - -Increased MITE and Lana attack range - -Made it so in some boss fights, Lana, MITE, and flame wave attack range are massively increased (So you can use them effectively against the Golem, and Pom.) - -Pix's EX satchels will no longer explodes from the other satchel's explosions. - -Added new facial variations to Pix's 3rd and 4th Hscene. - -All controls now use the new input system - -When using a gamepad, if no UI is selected, it will now search for a button to select (previously UI being unselected would render UI navigation impossible with gamepad) - -Made it so purple attacks (purple claws, and spider attacks) now do initial damage on impact as well as their drain. - -Pausing in game now displays your ally's abilities. - -Pom has new transmission art when she is friendly. - -Made is so in Hscenes with Female Aether toggle, the initial state will depend on whether you chose female or male aether in the hub. - -Removed "Delete Data" button on the menu screen. - Bug Fixes: - -Added affinity to Nika's card in party select - -Fixed a bug where the "Highscore" just showed the score from the previous play of that level. - -fixed a bug where Affinity would overlap in event conversations - -fixed a bug where a part member's name would disappear during a dialogue choice. - -Fixed a bug where Aether's glove and jacket options didn't work - -Fixed a bug where some ally abilities would persist during exiting camera pan. - -Fixed a bug where auto-targeting abilities would shoot at targets long passed - -Fixed a bug where you could not select no party members after you had selected some. - -Fixed a visual "flicker" when selecting party members. - -Fixed a bug where Rooster would sometimes not show their "Help" portrait properly. ### 0.8.2 - v0.8.2 - MAJOR: - -New level: Molbon2 - -2 new Hscenes for Pix - -Event Hscene with Rooster and Tanya - -Upgraded Pix ability - -New primary weapon type: MITE Drones - -Apparel section via Tanya's shop(Clothes via dialogue removed) - -Female Aether now implemented in Hub, and in-game. - -Functions for medals, medal tracking, and high score tracking - Minor: - -Added alternate hair for Pix - -New dialogue for all characters between 25 Aff - 49 Aff (100 for Pix) - -New Intro to the Main menu. - -You can now skip intro cutscenes - -Finishing a level will now give +10 Affinity to Aether, and partymembers instead of +3 - -Aether's phallic and nipple color is now pink - -Clothing states now save - -Temporarily disabled female Aether options in Hscene room - -Female Aether options in HScenes now require 50 Resolve. - -Added new visuals to some water. - -Added icons for Nika and Rooster abilities. - -Molbon1 Boss now gives 20 points. - -Each dialogue will now give +4 affinity for the selected character as well. - -Affinity now locks at 49, and upon finishing the 2nd level, you will unlock up to 100. (Only availble for Pix at the moment) - -Removed enemies from Titas' last convoy - -Added new visuals to Pom's support crate. - -Barrel Roll 2's cost has been reduced from 500 to 300 - -Medal Thresholds have been rebalanced as follows: Bonze, Silver, Gold - Raptura: 100, 135, 170 - Molbon: 100, 130, 160 - Pearlus: 100, 125, 150 - Neos: 100, 125, 150 - Titas: 100, 115, 130 - Zol'gan: 100, 130, 160 - Molbon2: 100, 120, 140 - Bug fixes: - -Gatling will no longer sometimes freak out if shooting at the end of a level. - -Last block in Titas now spawns at the proper time, rather than as you are transitioning to the boss fight - -Titas boss now has music - -Fixed a bug with lock-on and snap tracking. (Locking on would sometimes struggle to lock on depending on environmental issues. - -Rooster's conversation art layering has been rearranged - -You should no longer be able to miss zone triggers in Titas. - -Changed how Route changes work in Raptura. (the pipe, and the jitter before the boss) - -Fixed a bug where "Help" sequences could give random, unrelated names/portraits despite not being present. - -You can no longer shoot through the first 2 green glass panes in Neos.(At rail carts) - -Fixed a bug with Zol'gan's boss. Where there was a small chance it could softlock on the transition phase. - -Yet again addressed another detection issue with lasers. Lasers should be more reliable in the Titas boss fight, Molbon1 Boss fight, and likely more areas. - -Fixed a bug where planets wouldnt reset properly after backing out from the Loadout menu. - -Rooster no longer receives a reputation bonus by failing his levels condition (Them surviving until the end of the level) - HOTFIXES: ### 0.8.2: - v0.8.2: - FIXED-You cannot enter Raptura's alternate route - FIXED-Pigman in Molbon2 sometimes displays him in the wrong state. ### 0.7 - v0.7 - MAJOR: - New Level: Zol'gan - New Ally: Rooster - 2 Rooster Hscenes - Rooster's abilities: - Active > Soul Siphon: Shoots a low "damage over time" beam. If an enemy is killed by this beam, a ghost will spawn by you. This ghost will periodically shoot at enemies. Ghosts are very fragile. They will die in 1 hit by practically everything (including obstacles). - Passive > Life Tap: Upon running out of Thrust Meter, you may continue to use abilities and boost at the cost of health. - Added function to Pom's passive. Once you have completed Neos, A box will now spawn once on every level. Destroying this box will reveal a "Power Cell". Power Cells will give you unlimited Thrust meter for a period of time (While your jetflame is yellow). - Changed to a new save system - Minor: - Added new SFX by Lewd K. - Fixed an issue with Pigman and Titas' boss where Lana (and the new ghosts) would shoot the wrong place, or off-target from the boss. - Changed the update methods of several objects like lasers (so laser registration is more consistent) - Lowered base opacity for all buttons (This is to hopefully make them less "aggressive" and get in the way of images like Hscenes) - Damage-over-time effects can now kill the player. (ie. purple claws latching on to you.) - Finishing cutscene now removes DoTs (damage-over-time)... so you can't die during the cutscene. - Added a vignette visual for when the player is at critical health (The edges of the screen will turn red). - Attempted optimization on Titas (admittedly, I believe the result was quite fruitless, and likely only made minor improvements.) ### 0.6.1 - v0.6.1 - -Fixed a bug where Nika would talk on planets, even if she is not unlocked or in the party. - -Increased the required motion in Gamepad movement for it to kick in. (You will likely now need to move the analog a lot more in order for the game to automatically switch to gamepad controls. This is to avoid gamepad from taking control if it has a slight drift) ### 0.6 - v0.6 - Major: - New Level: Neos - New Ally: Nika - 2 Nika Hscenes - Nika's abilities: - >Reckless Play: Throw a ball of yarn out. Collecting the yarn will increase attack speed on most weapons by 1.5%, but also increase damage taken by 1.5%. - >Nimble: Doubles boost speed, and halves brake speed. - -Added the ability to review tentacle "Help" sequences in the Hscene room - -Catiya Cutscene is now colored and animated. - Minor: - -Increase Charge Shot radius. - -Change Player lasers to ensure they collide with Enemies before obstacles if it collides with both on the same frame. - -Reduced Molbon boss' tentacles HP from 1500 to 1000 - -Added Party Icons to display when abilities are ready. - -Added UI alerts for when purple claws are latched on to the player. - -Increased how wide the player can aim - -Increased how far the player/camera can travel left and right on the rail in most levels. - -Reworked UI in the Hscene room. - -Fixed a bug where the player would "jitter" during certain segments of levels - -Gatling and Power shot now shoot much farther. - -Fixed a bug where Titas' final checkpoint could still send you underground. ### 0.5.3 - v0.5.3 - N/A ### 0.4.3 - v0.4.3 - - Added function to the Shop, and credits. - - Added voice acting for all in-game segments, and most Hscenes. - - A few balance changes involving damage, and health. - - Added a few more SFX - - Added Barrel Roll upgrade - - Shrunk player ship by 30% - - Weeble's beam is now Blue (To follow the game's color coordination.) - - Added Icons to party select's Actives/Passives. ### 0.2 - v0.2 - MAJOR: - New level+Environment: Raptura - New Boss: Weeble - New Character: Lana Kova - Party System and party supports - Dialogue system - 2 new Hscenes featuring Lana - Affinity system (still not totally in effect) - Charge shot - New aiming system - Temporary "Save" system. (The game will autosave any time you load into the Hub) - Minor: - Enemies now project their shots - Enemy lasers are now much slower - Player laser's speed drastically increased. - Health packs now heal more - Purple claw enemies no longer hurt on impact, they now deal Damage over time - Names now appear in transmission dialogue. ("Player"'s name will likely be different in the future) - An "innate" cooldown has been added to the primary fire. This is to limit things like extremely fast auto-clickers. - Fixed an audio bug with some SFX - Catiya's Walkers no longer shoot missiles after they are dead. - Changed default keybinds for keyboard/mouse. - Changed some colors with the player character in some scenes. - Game's size has been a little more optimized. - Game sound will now mute when pausing the game. (Except UI sounds) - Changed UI scaling in ScoreScreen, and the hub to work better with other resolutions. ### 0.1.1 - v0.1.1 - Initial Release

Starbreed

v0.15.1 Windows, Linux

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