The Shadow of Olympus
Game Information
Developer
gds21Version
v1.8.1
Engine
HTML
Release Date
Oct 20, 2025
Last Update
Jan 6, 2026
Censorship
Uncensored
Overview
In the heart of Olympia, a city where immortals and royalty sate their insatiable appetites, Philtra, a young woman, finds her life forever altered by the whims of the powerful. Caught in a web of intrigue and desire, she becomes a pawn in the games of gods and kings. Her path to greatness is laid before her, but the cost of her ambition is steep and uncertain. As she traverses the perilous landscape of power, pleasure, and deception, Philtra must confront the depths of her own desires and determine the lengths she will go to, and the sacrifices she will make, to claim her destiny. ( Please read the developer notes, thanks. )
Installation
1. Extract and run.
Changelog
### 1.4 - v1.4 - Stats: - 1,622,734 Characters - 267,297 Words - 715 Passages - 707 Links - Updates: - 1) Revamped Visuals and Roadmap Reveal: I have infused the game disclaimer and future updates pages with some visual upgrades, hoping to make them look better than before. Now the placeholder page features a roadmap that unveils our short-term and long-term plans. - 2) Bug Fix Shoutout: A massive thanks to the sharp-eyed user Krolarnin for spotting that pesky undefined variable error during save game loads. It's been fixed! At least I think so... - 3) Aphrodite's Seductive Saga Expands: Continue on the quest as Philtra ventures to the opulent Kingdom of Lydia to forge a crucial alliance! I have woven in the legendary Midas golden touch myth, adding layers of greed, desire, and divine peril to this storyline. Philtra will meet a divine creature in her journey and can get a boon/curse. - 4) Ares's Storyline: Continue on the quest as Philtra hones her skills in brutal training and rises as a gladiatrix! - 5) Refined Terminology for Immersion: Updated key terms to better reflect the ancient Greek setting, using "polis" for city-states (e.g., Acropolis, Metropolis) to enhance historical authenticity and deepen the mythic atmosphere of the setting. - V1.2 - Changelog: - Stats: - 1200493 Characters - 195908 Words - 566 Passages - 558 Links - Updates: - 1) Chapter 2 begins. I have streamlined the multiple storylines to be watered down to 2 major storylines, which occur side by side in terms of the timeline. - 2) A new quest button in the sidebar has been added for easier tracking of the progress. The quest sheet will be visible once the player begins chapter 2. The decisions made throughout chapter 2 and the stats will determine the end of chapter 2. - 3) Two major storylines: The post-trials chapter 1 ending has chapter 2 expanded to involve court intrigue and diplomacy, and the Ares ending for chapter 1 continues with gladiatorial battles for freedom. - 4) You have the option to disable the background images in the settings if you prefer only text. ### 1.0: - v1.0: - Stats: - 910957 Characters - 147636 Words - 423 Passages - 415 Links - Updates: - 1) Chapter 1 Conclusion: Wrapped up Chapter 1 with a major world event, introducing compelling narrative hooks to set the stage for Chapter 2. - 2) Writing Style Evolution: Experimented with a different writing style to enhance immersion. I’ve strived to preserve the tone and word choices from earlier passages, but the shift may feel abrupt to some. Your feedback on this change is greatly appreciated! - 3) Boons & Curses System: Introduced a new gameplay mechanic featuring boons and curses, which may be granted based on player choices and playthrough decisions. These effects activate toward the end of Chapter 1, adding depth to the narrative and gameplay. - 4)Technical Updates: Added new variables and flags to support the boons and curses system. As this is my first game, there may be minor coding errors causing unexpected issues. Please share any bugs or feedback to help me improve the experience. ### 0.5 - v0.5 - Stats: - 804,473 Characters - 130,059Words - 368 Passages - 361 Links - Updates: - 1) Visual Enhancements: Added customizable visual options in the settings menu, including font style, font size, and background opacity. - 2) Character Avatars: Introduced character avatars for dialogue to add visual flair. - 3) Text Corrections: Fixed spelling mistakes and grammatical errors in multiple passages. - 4) Story Adjustments: Revised pacing by removing and adding passages and plotlines to improve the narrative flow. - 5) New Variables: Added new gameplay variables, including God's Favor, skill sets, and character archetypes. - 6) Character Sheet: Implemented a character sheet in the UI sidebar to track key details, including important characters. Partners are recorded only if they are significant to the overall story. - 7) Story Progress: Completed the Trials of Aphrodite, bringing the story close to the end of Chapter 1. ### 0.2 - v0.2 - Stats: - 564,477 Characters - 94,137 Words - 260 Passages - 256 Links - Updates: - 1) Added images in the sidebar and the background for better immersion (Images are 2 to 3 MB size, So the image loading time might differ) - 2) changed some wordings in the passages to avoid repetition - 3) Added different font styles and font sizes in the setting which the players can choose as per their preference - 4) As per players feedback, changed the font style and color for dialogues for a better reading experience - 5) Expanded the story on a couple of the routes on the mother side and 1 of the routes of the father side as well. Remaining routes are still WIP. - Demo - Stats: - 292.149 Characters - 49.965 Words - 137 Passages - 135 Links
The Shadow of Olympus